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Old May 01, 2009, 09:48 AM // 09:48   #21
Ascalonian Squire
 
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Thanks for all the answers to my questions,

I think I might go Necro then. Just finished some reading about them and I like the way to have a 'army' of undead minions beside me haha.

One thing that I really love already of guildwars is that this is a party game.. no endless SOLO grinding. Also saw some gameplay movies from different proffs but its still a bit hard and strange to see it all.

So I guess its time for me to install guildwars now and start trying out the proffs.

Thank you all again for the replies
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Old May 01, 2009, 01:15 PM // 13:15   #22
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Also the benifit of starting in the first chapter is that many of the quests give skils as a reward. And if you do it right you can get many skills from differnt classes for free. Once you get to the desert and ascend you can come back after changing your secondary profession and get other free skills for that profession and the others as you change the secondary professions.
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Old May 01, 2009, 09:05 PM // 21:05   #23
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Well,

After 5 hours of playing I decided to stay with a ranger first. Get to know the game a bit better and do some main questing. Just dont know which second proffesion would be the best to take as a start.

One thing that I really like about the game is the social part. People are v ery friendly and such Really awesome!
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Old May 02, 2009, 12:38 AM // 00:38   #24
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Hey that mission went on a bit longer than I thought and your name disappeared off my speech box lol , whisper me again , also PM'ed you as well
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Old May 02, 2009, 01:34 AM // 01:34   #25
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Just saw this thread - just to say if you ever find yourself short of a monk or if you have questions just ask me! IGN under my avatar, I'm always happy to help the new blood.
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Old May 02, 2009, 02:33 AM // 02:33   #26
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Just play around with different classes and find one you enjoy playing. There is no best, and most of the ideas that you have of what the classes are right now are probably pretty off.

There really is no "leader" class, even though Paragon has "Leadership" skills. Generally, in a PvP situation, it'll be the Warrior that calls spikes/targets. In PvE, nobody really cares. You just kinda use your skills and try not to suck too bad, but even if you do.. nobody will usually notice. Just try not to agro a lot of mobs onto your team like Leeroy or anything like that and you should be fine.

I think Warrior is actually a pretty easy class to PvE with. They have higher armor, so mob AI targets them less, and all they really have to do is c+space to look like they're doing something. Yeah, sometimes you may have to tank.. But that just means you run out into mobs, get them into a ball and stand still -- and this is only for the hardest high-end areas, not normal play. There's not really anything you have to really be good at... And Warriors are fairly good at farming.

Paragon is another high armor class, it just kinda stands at midline and spears stuff to death. Its support skills are nerfed hard, so those are pretty much useless.

My first class was Necro, ages ago... You'd probably find it pretty fun. You'd want to spec into death if you want to be a minion master - and those are actually wanted in PvE. The only thing about a MM (minion master) is that you'll have to do a lot of work keeping your minions up and raising new ones.

Elementalist was my second class, ages ago... It's really easy. You just nuke stuff, that's pretty much it. Hard to be bad at an Ele, and they can farm too. Very good starting class to learn the game.

I think you'd need a deeper understanding of the game to use a Ranger or Mesmer properly, because they're largely about skill disruption and shutdown of enemies. Both can do mindless stuff, but doing that on those classes would just give you a really bad idea of how they're supposed to be played.

Super easy classes are: Elementalist (fire) and Necromancer (curses). Following that are the melee classes and Paragon: Warrior, Paragon, Assassin, Dervish. Harder classes would be: Ranger followed by Mesmer, and the most important role that you really don't want to suck at: Monk.
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Old May 02, 2009, 10:30 AM // 10:30   #27
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Your secondary is not that important until you reach higher levels. While your Attribute points total is low, you won't want to spread them around beyond your primary. Again, you can check on the wiki for an explanation, but as an example:

Warrior has Strength, Tactics and three weapon attributes, Sword, Axe & Hammer. You would want to put as much into Strength and your weapon attribute as you can. Tactics is used for self-healing (warrior Healing Signet skill) and possibly your shield requirement (warrior shields come with either Strength or Tactics requirements).

To be an effective low-level warrior, you won't have any to spare to stick into the attributes for your secondary. The warrior/monk (wammo) build is popular but not overly useful because a warrior, not being a caster, has a very low energy pool and needs it for his weapon skills.
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Last edited by Darcy; May 02, 2009 at 10:32 AM // 10:32..
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Old May 02, 2009, 11:29 AM // 11:29   #28
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Ranger is an excellent profession to begin with. This will let you get down all of the basics plus learn a few things that others miss. Rangers tend to be on the outer edges of battles so you get a better view of the entire, where as warriors are in the centre and miss most of what is going on around them.

Despite the fact that you can solo just about everything in GW this is very much a team based game. Learn to work as a team, not just in a battle but also when setting up your build. Your skills should compliment your teams.

As a ranger you have lots of options when it comes to effective builds. You should always have at least 2 bows, one of which is a long bow. This is for pulling, that is one thing that rangers do very well. Rangers are often the last man standing if things go bad so taking a resurection skill is a good idea as well.

Have fun! That is why we all play.
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